Maya
I have experience animating, rigging and hard-surface modelling in Maya.
Blender
I have experience animating, rigging, texturing, compositing, sculpting and rendering in Blender.
Houdini
I have experience creating procedural models, USD pipeline and rendering in Houdini.
Photoshop
I have experience editing photos and creating tileable textures in Photoshop.
Python
I have experience creating tools for software such as Maya.