Maya

I have experience animating, rigging and hard-surface modelling in Maya.

Blender

I have experience animating, rigging, texturing, compositing, sculpting and rendering in Blender.

Houdini

I have experience creating procedural models, USD pipeline and rendering in Houdini.

Photoshop

I have experience editing photos and creating tileable textures in Photoshop.

Python
I have experience creating tools for software such as Maya.